not the beginning, but a start of sorts
the first dispatch from cult studios
This might be your first visit, but we've been at it for a while - an adventure that began with an offhand comment made during a gaming session and planted a seed (pun intended) that would not rest until it was allowed to grow.
but you don't have any game dev experience...
right, and that's never stopped me before.
if you look at my resume you'll see a logical trajectory of roles that seem to fit a pattern, but it doesn't really speak to my experience. i've always learned by doing - and the skills i've honed, the projects i've led, and the accomplishments i've had can all be attributed to that mindset.
if i want it done right, i have to do it myself
okay, maybe that isn't always the best way to go about things, but it works... even if it leads to burnout. and sometimes it manifested as "this thing i want doesn't exist as i imagine it, so i guess i'll have to make it" (see the neurospicy workbook for another example).
anyway, here we are, more than a year later, getting something done about this. we have a working farming loop, some basic animations and structures that need personality. and this week, we started looking for artists
stay tuned for more - i hope you'll keep growing with us ♥